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Last Defender

Environment and character scene of a fantasy story idea I had for a D&D campaign i'm forever in the process of doing. Overall there are a few things that I think I could of done a couple things different to make a better result but it's all progress for the next project. Modelled in Maya, normal maps were created in Mudbox, textures were altered renderman presets as textures weren't the main focus of this project, lighting is a mixture of spot lights and mesh lights.

Wireframe

Wireframe

Render tests and posing

Render tests and posing

Texture pass

Texture pass

Normal Pass 2

Normal Pass 2

Normal Pass 1

Normal Pass 1

Character modelling

Character modelling